__ CONTENTS 1. INTRODUCTION __ 1.3. Why online social networks are different __ 1.3.3. Occasional users __ 1.3.4. The new entertainment mix 2. THE BUSINESS OF SOCIAL NETWORKING __ 2.5. Keypoints 4. WHY AND HOW - SIGNPOSTS __ 4.2.3. Generate revenue and long-term brand-loyalty __ 4.3.1. Intensive users __ 4.5.2. Brands needed 5. HISTORY AND FUTURE __ 5.2. Coming soon
2 TOMORROW __ 2.2 Impacts on the delivery of ICT services __ 2.3 Business architecture and “virtual” ICT systems __ 2.4 Internet of Things: a “blue sky” perspective
1 YESTERDAY AND TODAY __ 1.4. A systemic perspective 2 TOMORROW __ 2.1 Coping with the future __ 2.5 Evolving your business intelligence infrastructure
__ DISCLAIMER AND TARGET 1 TODAY __ 1.3.2. Level 1 Segregation of Duties __ 1.3.3. Level 2 Support to decision making __ 1.5. Your infrastructure is talking 2 TOMORROW __ 2.1. Coping with the future __ 2.4. A bag of (cultural, organizational, technological) tricks __ 2.4.4. Joint data product delivery
__ CONTENTS 1 WHY #CONSENTDATA __ Components and their stakeholders 4 CONNECTING THE DOTS __ Lowering complexity of continuous integration __ Edge computing as a citizens' right