1. INTRODUCTION __ 1.4. Of (online) ways and means 2. THE BUSINESS OF SOCIAL NETWORKING __ 2.4. A practical approach 4. WHY AND HOW - SIGNPOSTS __ 4.2.3. Generate revenue and long-term brand-loyalty
1 TODAY __ 1.2. Pervasive computing __ 1.4. A systemic perspective 2 TOMORROW __ 2.1 Coping with the future __ 2.2 Impacts on the delivery of ICT services
1 WHY #CONSENTDATA __ Of trends and facts __ Components and their stakeholders 2 YOUR VILLAGE IS A WORMHOLE __ Data exchanges in a wormhole society 4 CONNECTING THE DOTS __ Lowering complexity of continuous integration